Ailments from weapons are not applying. Immortal offering does not work consistently
Hello!
I've tried to create build based on ailments and two legendary items:
- Empty Denial (has physical and fire damage, deal additional damage to Frozen targets)
- Vanity's Plea (has physical and frost damage, deal additional damage to Burning targets)
While testing, I've noticed that only one type of damages is applied. Either fire or frost from one of weapon.
It is not switching, but applying only one and same all the time. It may change after some mangling with equipped items, but still only one of two.
Detailed stats shows both damages and ailment chances (40+% each)
Skills' tooltips also shows both ailments chances.
I've removed all jewelery and belt, so they are not affecting in any way.
I've thought that maybe two elemental ailments can't go together, but having +fire and +cold damage on rings will proc ailments as expected. So the issue is just with weapon slots.
Also, I've noticed that passive skill Immortal offering does not work very often.
It should give damage bonus after killing enemy for each ailment stack.
When it works, buff icons are appearing. But in lots of cases they do not, even when target is visibly frozen, burning, etc.
Respec of passives fixes it.
So, am I missing something, or is this a bug?
Replies: 4
Created: 4 years, 5 months ago
Category: Bugs & Issues