Skill modifiers should provide more detail info
---General skills---
- There are many modifiers which need detail but with blank.
ex) [Thunderstrike] "Law Manifest in Lightning" chance for lightning to strike from the sky on damaged targets
(How much chance? damage percentage of the lightning?)
[Plagueburst] "Vitiation" increases explosion damage for each ailment stack a monster has
(damage percentage for each tack?)
[Livor Mortis] "Generational Grief" A portion of the damage received by you is transmitted to the summon
(how much percentage of damage will be transmitted?)
"Thundercracking Punisher"
- some modifiers shows enough information but so many others are not.
ex) Increasing Critical Chance -> +40% Critical chance score (Enough info)
[Anvil's woe] "The Axhammer" Increases attack speed, reduces damage -> -70% weapon damage.
(percentage of increasing attack speed?)
[Livor Mortis] "Thundercracking Punisher" and "Ravenous Reach"
(any change for the amount of damage or Attack speed from basic version of Livor Mortis? What would exact effect for protective shield? damage percentage of leaping attack?)
---Summoning skills---
- what I can see about summon's stat in skill details in Active skills tab is few: max summons and summon health
(we need attack speed, damage, Ailment chance rate, critical chance rate, survivability, resistance etc.)
- It is not able to see any change in Skill details when player changes skill modifiers.
ex) If I select increasing health modifier in [Livor Mortis], I can't see any changed number in Skill details list which is right next to skill modifiers.
Replies: 6
Created: 4 years, 1 month ago
Category: Feedback & Suggestions