Boss Nerf NEEDED!!!!!

Okay, I think it's obvious that there needs to be certain balances!
Some bosses are so easy and some are LITERALLY IMPOSSIBLE TO KILL!!!
It sucks that I have to limit my levels because of boss fights. I can probably clear 15+
higher levels EASILY but because of the scaled boss difficulties, I cannot.
I just cleared a map in like 2 minutes and the boss took 15 minutes to take HALF
it's health... Please give us some much needed rework/balancing to boss fights!!!!

Replies: 11

Created: 2 years, 8 months ago

Category: Feedback & Suggestions

Agree. Lambach phase 2 is nonsense. Stuck for several days, despite knowing the strategy to apply. Lag, erratic controls when mob number is increasing, bad zone visibility before lambach is going to hit when mobs are there, and completely insane blood zones on ground (we often even do not know where we can walk)... impossible to pass this boss.
Big nerf needed on this one. At least removal of the blood zones...
Stopping there, uninstall pending.
Playing h&s for my pleasure, not for spending several days on a same boss and beeing frustrated.

Question for the devs: have you tried to fight this boss ?

Note: playing as a mage, low armor

(Edited 2 years, 8 months ago)

Created: 2 years, 8 months ago

Agree. Lambach phase 2 is nonsense. Stuck for several days, despite knowing the strategy to apply. Lag, erratic controls when mob number is increasing, bad zone visibility before lambach is going to hit when mobs are there, and completely insane blood zones on ground (we often even do not know where we can walk)... impossible to pass this boss.
Big nerf needed on this one. At least removal of the blood zones...
Stopping there, uninstall pending.
Playing h&s for my pleasure, not for spending several days on a same boss and beeing frustrated.

Question for the devs: have you tried to fight this boss ?

Note: playing as a mage, low armor

StB Original Comment

I hear ya brotha, my first character didn't get past Elric and I didn't actually get into end game until my third. The act bosses pretty much for most builds will need a carry from a higher level toon in order to progress the campaign.

Stick around bud, I've found it to be worth while. I love this game, just need to wait out the rest of the bug and balance fixes. Peace out and thanks for replying!

Created: 2 years, 8 months ago

Agree. Lambach phase 2 is nonsense. Stuck for several days, despite knowing the strategy to apply. Lag, erratic controls when mob number is increasing, bad zone visibility before lambach is going to hit when mobs are there, and completely insane blood zones on ground (we often even do not know where we can walk)... impossible to pass this boss.
Big nerf needed on this one. At least removal of the blood zones...
Stopping there, uninstall pending.
Playing h&s for my pleasure, not for spending several days on a same boss and beeing frustrated.

Question for the devs: have you tried to fight this boss ?

Note: playing as a mage, low armor

StB Original Comment

I honestly beat Lambach first try. I didn't look up any strats or builds, but Id read that it was nearly impossible. I just dodged the bad stuff and kept hitting him. Had to use spacebar revive once and archangel R mode once. Didn't find it that bad - I'm level 37, didnt grind at all just cleared all maps up to that point. Dunno...

Created: 2 years, 8 months ago

lmao Lambach was easy and the danger areas are easy to see... and you're literally guided to the green circle safe area... campaign bosses are fine please leave them as they are (remaining bugs etc of course pose a problem) i personally had no problem defeating any of the campaign bosses with exception to Heimlock because of the (now fixed) bug where he would bug out and be unmoving/ invincible

the only boss which is slightly broken is the aurora knights. my suggestion is to reduce the healing he receives from his allies or make it so only he can heal himself. also... perhaps lower the number of energy balls sent out around him when he spins his spear over his head. the Aurora Knight is very formidable, and difficult to kill on his own but when he has the Tough, Regeneration, Unstoppable modifiers, in addition to his own healing along with his allies healing its invincible is a better description. I'm capable of stun locking him pretty well and killing him (without 'Unstoppable'), even if it takes a while, but with the unstoppable modifier... he quite literally is unstoppable. i always try to fight it out, but it never goes well. the community (atleast those I've spoken to) seems to unanimously recognize the Aurora Knight as...problematic. I personally refer to this Absolute Unit of a boss as "Superman" or "Man of Steel". too OP plz nerf ;)

Created: 2 years, 8 months ago

I honestly beat Lambach first try. I didn't look up any strats or builds, but Id read that it was nearly impossible. I just dodged the bad stuff and kept hitting him. Had to use spacebar revive once and archangel R mode once. Didn't find it that bad - I'm level 37, didnt grind at all just cleared all maps up to that point. Dunno...

solafide783 Original Comment

Accurate. :)

Created: 2 years, 8 months ago

No and no, dudes. I changed skills points of my skills tree for kill boss act 2 and lambach easy.

It's a hack n slash RPG, if you have bigs difficulties for kill acts boss, your character is just too weak...

The story is a tutorial, there are 150 maps levels after. So if you block in the beggining, there are a problem. Many players are already finished the game.

If you can choose any skills points and items, and finish the game, it not interesting.

Today lot of games are very casual, because when players meet difficulties, they don't want think and ask simples things.

Courage. :)

Created: 2 years, 8 months ago

I honestly beat Lambach first try. I didn't look up any strats or builds, but Id read that it was nearly impossible. I just dodged the bad stuff and kept hitting him. Had to use spacebar revive once and archangel R mode once. Didn't find it that bad - I'm level 37, didnt grind at all just cleared all maps up to that point. Dunno...

solafide783 Original Comment

normally when you reach lambach your lvl30. That you reached it on lvl37 is kinda late, but makes sense that it was easy for since you were 7lvls higher then other ppl.

Not saying it was extremely hard at lvl30, but it was a nice challenge.

(Edited 2 years, 8 months ago)

Created: 2 years, 8 months ago

ACT bosses are easy, period.
Nerfing them would make the game just boring...

Created: 2 years, 8 months ago

Story line bosses are easy no problem with them
Edric first try
Lambach second try
Final boss act 3 like 6 because he bugged and took no damage

Remove regen from map bosses tho
its important

Created: 2 years, 8 months ago

Story line bosses are easy no problem with them
Edric first try
Lambach second try
Final boss act 3 like 6 because he bugged and took no damage

Remove regen from map bosses tho
its important

Noisestorm Original Comment

AFAIK, the act 3 boss bug is now fixed, it was in the 1.0.6.0 patch notes and last time i tested it (on my second char), it was alright.

Created: 2 years, 8 months ago

Story line bosses are easy no problem with them
Edric first try
Lambach second try
Final boss act 3 like 6 because he bugged and took no damage

Remove regen from map bosses tho
its important

Noisestorm Original Comment

This is my stat list as well. LOL. Edric was OK, failed once on Lambach, and Heimlock... well... what can I say?

Created: 2 years, 8 months ago

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