My player experience in a nutshell
Ill keep it short,
Bought the game about 3 years ago, played the demo (beta), enjoyed it.
Game came out, couldn't play online (because off course), made an offline character, got to around lvl 160 in a couple of days.
Made a new character online, figured Id try something different then a melee/block/leech. Everything was fine till act 1 boss phase 3 (can some1 explain to me how you dodge a 360 degree one shot aoe with no cover; if there is a mechanic for that I don't know it) so I fliped all my stats to toughness, so act 1 boss was fine.
Now Im at act 2 boss, fight looks a mess, my mage build clearly not made for this encounter (altough I didnt have any trouble with anything else in act 2 prior. I would realy be interested in hearing the design philosophy behind the campaign experience, because right now, stoping in the middle of story to farm up levels on other skills Id like to try feels awful.
Get your act together Wolcen please,
Also why do I have to do the campaign AGAIN, just to play online? (I would point out, that the situation is your fault. But it absolutely feels like Im the one being punished for your incompetence.)
Disgruntled and disapointed
Replies: 5
Created: 4 years, 1 month ago
Category: Feedback & Suggestions