



[Bad balancing]: Time Weaver -> Which time cannot heal
Plain 10% DPS with a delay of 1,5s if affected by stasis at the moment. This is realy not worth a major nodes effect.
Instead a simple idea:
damage: 5%-15% per stasis stack
delay: 1,5s - 3s after hit
Keep the delay, but increase the damage to X% per stasis stack. This would be an anti-boss node but would leave the crowds unaffected, as they die usually faster than within in 1,5s - 3s.
Replies: 5
Created: 2 years, 9 months ago
Category: Feedback & Suggestions