Sometimes I have to remind myself that I participate in a hobby that's filled with spoiled children. Did the big, bad Devs fix the Exploit you were using as a crutch because you lack basic gaming skills? Poor babies.
The reality of the situation is that balance issues happen. And every time they do, there's some hapless child out there who screams "OMG, why did they nerf this thing that clearly needed nerfing? Why didn't they just further destroy the balance of the game by buffing 8,000 other items and skills, instead of just just fixing one, obvious problem?"
I swear. The ignorance is mind-boggling. It's 2020, how is it that there are still people who think it's reasonable to expect developers to re-write millions of lines of code to rebalance a game around one broken skill, item, or ability? And then, of course, rebalance all the creatures and encounters so that they're challenging again, thus ending up with the same net result as nerfing the single item/ability would have had?