They need to work on just fixing the broken parts and not worry about whos hitting end game content that "they didnt design for us to hit". As a LONG time gamer, Im here to tell you, players will break every system you make, and since Wolcen is just another ARPG, we have been trained for this for years. Path, D3, and the list of those before have trained most people to break this game down in a matter of days, not to mention those who got to play the beta for 2 years before its release and all the videos that they produced. Wolcen left 1 skill and a very detailed and not very flexible build path for us to use to achieve fast results, now they want to focus on THAT instead of all the broken nodes, game glitches and bugs that currently exist that, if repaired and mended, might actually allow a whole different set of builds to work. They didnt nerf Bleeding Edge builds, they gutted them. They also handed out a global nerf in the process with the crit damage nodes/crit nodes. It also seems that the maps have a hugely reduced quantity of things to kill, which also makes drop rates lower.
The only thing they gave in return was a Summons buff. Big fucking deal, guys.
Now we have a large range of players who have completely open Champion stats, all the gold and mf find bonuses, and the huge section of the skill tree to work with, builds that have insane gear on them, and are still able to semi run high level content, while the rest of us flounder and go "why did you forsake us?" Every player out there is sick of BE builds, but it at least alllowed us to have fun and run the game while they hopefully fixed the problems that exist. The only good thing to come of this was the odd bug that could seriously set this game apart, the fact that you can modify the lame excuse for uniques built into the game. And by lame, who thought that "adds % health" was a good idea on gear that has NO health on it, and cant be slotted to add? Ill play a little bit, hoping that by this weekend and the drop in players they are currently seeing, that the dev team will realize as players we can and will go seek life elsewhere. All the streamers who are still showcasing this are NOT giving up good publicity on the game, and those are guys who are paid to think faster and harder than others to make their living, by means of breaking down a system, giving you a build you can run and play.
Every player out there makes a farm character. Once you have gear and requisites out of the way, THEN you try new things to have fun. Whats fun now? Getting the same dyes over and over? searching a map for 1 mob to get a boss to spawn so you can exit without losing the progress? Personally, I dont mind a little grind, but when it becomes an epic event to find something to progress, I will quit and move on to something that I feel I can progress in. Luck shouldnt play such a huge factor in a game.