Let me unbind left click to make it "walk-only"
Biggest QOL for the fighting system imho.
Accidentally attacking stuff where you just want to walk is atrocious.
Cheers
Replies: 7
Created: 4 years, 2 months ago
Category: Feedback & Suggestions
Biggest QOL for the fighting system imho.
Accidentally attacking stuff where you just want to walk is atrocious.
Cheers
Replies: 7
Created: 4 years, 2 months ago
Category: Feedback & Suggestions
exactly, how can you force your playerbase to keybindings they dont like and which feel hillariously wonky in a casual 2020 game. who the f plays a h&s with autoattack on left or right mousebutton?? left or rght mouse should always be movement without attacking. Just let us switch from ctrl to one of the mousebuttons pls.
Created: 4 years, 2 months ago
Very much this. In a similar vein I would also like to not move when I try to basic attack. Having to hold shift to attack and ctrl to move feels really bad. I don't get why so many ARPGs do this, just let me bind move to LMB and basic attack to RMB please.
Created: 4 years, 2 months ago
JohnWeasel Original Commentexactly, how can you force your playerbase to keybindings they dont like and which feel hillariously wonky in a casual 2020 game. who the f plays a h&s with autoattack on left or right mousebutton?? left or rght mouse should always be movement without attacking. Just let us switch from ctrl to one of the mousebuttons pls.
Should? I rarely don't use left and right clicks for attacks - they are great buttons and nicely located, allowing me to easily use both hands for movement and attacking. I prefer force move to be w and have used that on many games over the years. I have used force move on left click on PoE for a very specific build, but that was only one time. It worked great, but usually I dislike it that way!
It is odd though that the game is a bit behind in hotkey standards. We should be able to bind our hotkeys to whatever we please, as well as configure how each ability works when we use them (like always force stand, quick cast or no quick cast). I'd even like it if hotkeys could be unique to a character since how I play them may be better with a different setup.
(Edited 4 years, 2 months ago)
Created: 4 years, 2 months ago
Hell, I'd settle for allowing scroll wheel for movement.
Edit: If left mouse / right mouse is too much to ask for.
(Edited 4 years, 2 months ago)
Created: 4 years, 2 months ago
dear god... LMB should NEVER NOT be able to be re-bound to anything you want....
I ALWAYS rebind LMB to movement ONLY.
The number of times you die because your trying to get away only to have your character run in for the attack is just sad... i have no idea how this managed to get past Qualty Controll..... >_<
Created: 4 years, 2 months ago
AGREE
Created: 4 years, 2 months ago
+1
Created: 4 years, 2 months ago
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