XP curve
The XP progress felt a bit unbalanced at first, where the player kept leveling up in successions, but that's early game, any ARPGs tend to have that, but then after you progress further the XP progress felt balanced, and that is during mid-campaign.
then the problem arise when I reach level 70, where the XP curve really went through the roof, I get it, it's for endgame stuff, but I can't spend literally 4 hours grinding simply to level up, and that is grinding on higher level dungeons which really shows how unbalanced the XP gained vs the XP bar.
Bigger XP bar is fair enough as we level up, but let us gain more XP when we do higher level dungeons, I'm currently at level 72 and I'm grinding on level 85 expeditions and I still feel like I barely made any progress, I seen some forums posts saying that "Oh bruh you need to do level 130 expeditions to level up faster" If that doesn't prove how unbalanced it is, I don't even know what else to say.
Higher XP curve should be complimented with higher XP reward, I've been waiting for this game since 2016, it was promising in the first 50 hours or so, now I find myself reluctant to even play the game anymore, keep in mind that not all people could afford grinding the game for 10 hours each day.
Replies: 8
Created: 4 years, 1 month ago
Category: Feedback & Suggestions