Infinity Blades melee mage[Lasy updates](166 fully cleared 2020)

Hi everyone! I don't know if this build already exists, but here i am.
I'm using infinity blades+plagueburst+anomaly+bulwark of dawn and aether jump for movement.
AOE skills are set to follow me through maps and mobs.
Cast plagueburst+bulwark of dawn, add anomaly on hard elites and bosses. Facetank bosses.
Ailment stacks, DoT damage and infinity blades damage.
https://share.wolcen.dev/s/JbsiuXwthn
My passive skill tree.

This build still works fine 2022 update

Replies: 35

Created: 4 years, 2 months ago

Category: Gameplay

Check out residual energy in the warlock tree for extra dps it kinda scales really well on the runes of infinity blade. I'd got for the deferential rune augmentation next to the which time cannot heal node in the time weaver tree

You can also stack stats similar to stats on your gear that matches the which time cannot heal for extra damage stacks

Created: 4 years, 2 months ago

I need to check it out, and if that node works - that's huge i think) thanks. Need to level up a bit to try this.
Also need some gear to improve this build. I like how mobs and champions explode in seconds, Purple, green red ish colours.

Edit: i need to find a way to stack more ailments without changing skill setup(much). Atleast i'm not using bleeding edge :D

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

Which runes are you using on your abilities?

nevermind I figured out how to use the features in your link. Sorry for the dumb question

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

NP ;) Just completed 93lvl rift. Struggling a bit with incoming dmg...~50% res =\
Using Mark of Impurity for 5th skill slot for boss fights. Maybe there is some more efficient skill?
Wish they made Winter's Grasp following you...

Created: 4 years, 2 months ago

I'm wondering. How to apply more ailments? I can 99% of the time have 4 stack buffs(shadow, aether, sacred, poison) from Immortal Offering node, rarely 5(lightning). So how does it work?
Currently 106lvl rifts facetanking bosses and melting others, nice)

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

Hey, can you post your current tree? And gear stats priorities?

Created: 4 years, 2 months ago

I'm wondering. How to apply more ailments? I can 99% of the time have 4 stack buffs(shadow, aether, sacred, poison) from Immortal Offering node, rarely 5(lightning). So how does it work?
Currently 106lvl rifts facetanking bosses and melting others, nice)

Larry Original Comment

Hey mate,
I'm running literally almost the same build, so cool to have a place to collaborate. I got more ailments by replacing aether jump with light bringer and bulwark with tear of ethelial (although bulwark will be my 5th skill when i unlock that). light bringer has a rune which applies shock and weakness on landing and one that creates an aoe damage pool which synergyzes well with the build(also i can clear most packs by just hitting plague burst then lightbringer to middle of pack and they all explode which is nice). tear of ethelial i use with dot rune so it creates another aoe damage pool and does INSANE damage and also applies freeze. so overall i get weakness - shock - poison - stasis - curse (from offensive I shadow damage to spells gems) - freeze, and i get them pretty consistently.

my onle problem is willpower. do you just spam willpower potions like me, or have you found a way to sustain it better?

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

https://tinyurl.com/us2gs7v
This is how my build looks right now. Wolcen.dev uses really long links =\
On gear target Health+All res as a base, res+cost reduction+damage affixes. Dagger+catalist for more dmg. 6 sockets and more stats on 2 items. On catalyst look for x2 damage to spells\life leech\crit dmg

@seemore81
Hi there! Interesting skill choice. I used Light bringer for movement before switching to Aether jump. Just less willpower usage. Tear of ethereal i think is really good here, maybe i'll give it a try today =)
For resource sustain i use cost reduction on gear. Gauntlet and spaulder x2. But i need to use potion cause of skill spam :D
It's enough to cast Plagueburst + Bulwark of dawn to melt trash mobs, add Infinity blades for elites and Anomaly for champions. For bosses Mark of impurity.

I have ~35% chance to apply ailments. The question is: can i apply every single ailment through adding dmg to spells? For example i can add rend damage to spells to apply bleeding ailment, lightning to apply shock etc.

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

Yep. If you add damage to spells, you'll have that damage type ailment on your spells. Added rend damage and got bleeding ailment on my spells.
Now i have 5 buffs from Immortal offering. But the dominant ailment depends on damage added to your spells, At least as it shown in skills description.
Edit: another ailment from basic auto attack with my lightning dagger. 6 ailments, woo hoo

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

Just wanted to say that Toxic Emanations is bugged which could be a reason you don't get all your ailments. And last i heard Occult affliction is also bugged. Also i'd rather concentrate on either damage on hit or Dot's, not both.

Easy ailments:
Aether Jump: Stasis
Infinity blades:Curse&Random Element on Gear
Plagueburst: Fire
Toxic Emations: Poison ( when fixed )
Bleeding Edge: Bleed&Random Element on Gear other then Weapon

Created: 4 years, 2 months ago

BE is bugged in its dps(the most powerful skill in game rn), so no interest for me in this skill )
Toxic Emanations works fine, just need to rotate passive tree every single map lol
I think i have low chance to apply ailments or idk. Currently running 6 ailments: poison, rend, lightning, aether, sacred, shadow. Dunno why no fire ailment tho =\
Infinity Blades skill works very good with this setup buffing aether\shadow dmg, debuff targets for increased dmg they take and helps to sustain willpower.
~100k crits on bosses only from IB. My gear is pretty bad rn. I think this setup can push really high lvl rifts. Currently 121 and it's getting harder.

Created: 4 years, 2 months ago

Damn, my crits only hit like 20k. what level are you, or is it gear? im only level 59 right now. we have very similar passive tree and runes. or is it mark of impurity adding loads of damage?

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

Damn, my crits only hit like 20k. what level are you, or is it gear? im only level 59 right now. we have very similar passive tree and runes. or is it mark of impurity adding loads of damage?

seemore81 Original Comment

73 currently. To much force shield gear dropping without good all res(( I just can't sustain some long cc.
Crit chance + crit dmg. IB crits ~40-50k on regular mobs and ~100k on bosses with Mark of impurity. Added damage to spells on rings, belt, amulet\ +%dmg on gear\added dmg to spells in weapon sockets.

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

What stats are you guys stacking? Focusing on Wisdom or Ferocity?

Btw thank you, after reading this and checking the top build I made a few skill adjustments and my lethality skyrocketed

Created: 4 years, 2 months ago

If you're building an ailment character, read this guys explanation of how ailments work. It'll change the way you build your abilities.

Created: 4 years, 2 months ago

I'm trying ferocity + wisdom for ailment chance score, but my gear just sucks) Took Salvatory Anchor to make my life better and it worked fine. More gear options (if smth good will drop someday), boosted my health to 44k.
On gear i focus now on health+%dmg+something useful like cost reduction on gloves and shoulders.

Infinity Blades rune which boosts aether\shadow dmg just screws me up when i use this skill, cause all my ailments changes and it's a mess.
Can't just add rend damage to spells, you need to add specific amount of it to make it work. In my situation rend ailment works only if i socket 3 rubies into my weapon offensive II slots, not 1, not 2, only 3.
For example. You use Plagueburst with fire rune, so now i apply burn as ailment....not really. You can add rend or shock to it so it changes it's ailment just adding specific damage to spells through your weapon(usually), catalist, staff, rings and amulet. I just can't maintain 6 ailments, usually 5, sometimes 6, haven't got 7 yet (
So that's my understanding of it. Hope someone could explain it better to me )

Edit: not only aether(dominant damage type on my IB)dmg buff "Reading of quantic memories" changes my skills' ailments, but "Occult affliction" helps with it. They make my occult and especially aether spell damage dominant, so i can't apply other types of ailments.
peepothink.jpg

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

I think the other thing that should be considered is whether or not it's adventageous to have lots of ailments with low amounts of stacks as opposed to a lower number with a lot of stacks? You can turn a lot of abilities into Aether, and thus could hit 30 stacks of those 2 plus to the two poison ones pretty easily. I realize that blades have a skill that increases damage per stack, but by how much? Is it better than having a bunch of stacks of weakness?

I don't turn plagueburst into fire, I use the Plaguebringer skill instead to boost it's toxic damage capacity (getting lots of green globes is not a challenge). I just miss out on fire damage, boo hoo. I get toxic, aether, shadow, sacred, and frost right now with my build - when I unlock my 5th slot I'll probably add another. The rend gem idea is interesting though, i like that.

I use spherical repulsion to regen shields, and have zero issues with it. Won't have the points for Salvatory Anchor.

As far as stats go, I've been doing a 6/2/2 breakdown of ferocity/tough/wisdom. I get ailment applications easily and my crit rate is over 50% just from ferocity right now (I'm lvl 53), which of course causes more ailment applications with Primordial Insights.

This is the build I'm headed towards right now:
https://tinyurl.com/us2gs7v

Created: 4 years, 2 months ago

@Bruscheta
You're right about ailment stacking on target. But also it's nice dmg boost from buff stacks. My problem was that i tried to get 7 ailment stacks buffs and i did it. But the cost of that goal was my total damage and it sucked a lot. Ideal to manage stacking all 7 ailments on target but i really don't know how yet =)
For now 5 buff stacks are ok for me, but i'll keep trying.

Little update. Finished 145lvl rift downed twice. I just hate hp bug, it pisses me off really hard. Every f*** ing time i enter a rift, hp pool changes itself. Log in to game - 70% of my hp is missing. Removed and put on my pants - total hp shows 51k, but never goes higher than 43k. Did this with my chest - full hp at 44k....ooooffff. I think it could be "Dire juncture" bug.
That's too low for high lvl rifts. But i don't know how to decrease incoming dmg another way. My resistances are around 60-65%. If someone could suggest something - i'll appreciate it =)
Too much aether damage tho ((

Created: 4 years, 2 months ago

Was able to farm 151lvl and now i get shit on there) Nice patch, great work. Maybe when they fix IB passive and other stuff - this build will become stronger.
Gear farm to get upgrades, rerolls and so on. Oooffff

Edit: swapped ferocity to toughness, feels pretty smooth now. Need some more gear changing and i don't know how to improve dmg :D
They cut off CD% and some BoD damage. IB is still not getting dmg buff from ailments :(
Currently cleared 154lvl

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

IB still not getting the damage it should?

Well you're way ahead of me on lvl clear. I can't even break 100 right now.

Created: 4 years, 2 months ago

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