Wolcen Build Planner

Is there, or is someone working on some short of builder/planner for wolcen like poe's path of building?
Its a must-have-tool for this kind of game. No wrong sentence. Its a necessary tool.

Replies: 6

Created: 4 years, 2 months ago

Category: Gameplay

https://wolcen-universe.com/builds/create


I will be honest though, The problem is the current state of the game, there is are only a few skills worth building around: Anomonly, Bleeding Edge, Bulwark of Dawn, and Winters Grasp, basically nullyifying a real need for a builder right now.

As an example I was just trying to make Phantom Blades work on a melee poison type build, but the skill just plain sucks compared to the ones mentioned above.

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

https://wolcen-universe.com/builds/create


I will be honest though, The problem is the current state of the game, there is are only a few skills worth building around: Anomonly, Bleeding Edge, Bulwark of Dawn, and Winters Grasp, basically nullyifying a real need for a builder right now.

As an example I was just trying to make Phantom Blades work on a melee poison type build, but the skill just plain sucks compared to the ones mentioned above.

xsarinx Original Comment

Oi. Thanks mate !!!
Yeah i know. Even if the game released 1week now, there is much work devs must do overal with the game

Created: 4 years, 2 months ago

https://wolcen.dev try this one is incredible. Sadly there are to few options for builds max 3 viable builds in the hole game they need to really buff the tree and the amount of nodes that not work is soul crushing.

(Edited 4 years, 2 months ago)

Created: 4 years, 2 months ago

https://wolcen.dev try this one is incredible. Sadly there are to few options for builds max 3 viable builds in the hole game they need to really buff the tree and the amount of nodes that not work is soul crushing.

vedinasmariusflorin Original Comment

From what i see this one have and the right "Increased by X" at ""Bane of Tyranny" node. Maybe the dev is more active from the https://wolcen-universe.com/

Created: 4 years, 2 months ago

Thank yo OP

Created: 4 years, 2 months ago

Both of these are merely pathing tools, nothing more.

They do not calculate anything to speak of - though the .dev version will show you a list of notables in the top left panel. The universe one will allow you to rotate the passive wheel to line up nodes, tho with the .dev version it does not matter - passives will be linked between wheels regardless of the rotation.

These are useful if you want to set up a path while developing a build so you know what nodes you're aiming for. Beyond that they have little use.

Neither of them identify 'dead' nodes.

Created: 4 years, 2 months ago

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